setVehicleVarName: Difference between revisions

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(removed bad example (_thing cannot be OBJECT and STRING at once))
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|x1= <pre>player setVehicleVarName "aP"</pre> |= Example 1
|x1= <pre>player setVehicleVarName "aP"</pre> |= Example 1
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|x2= <pre>_thing = _this select 0;
_thingname = vehicleVarName _thing;
WaitUntil{not alive _thing};
_vcl = _thing createVehicle getpos player;
_vcl setVehicleVarName _thingname;
</pre> |= Example 2
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Revision as of 10:22, 19 January 2009

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Sets the name of the variable which contains a reference to this object. It is necessary in MP to change the variable content after a respawn.
Groups:
Uncategorised

Syntax

Syntax:
Object setVehicleVarName "name"
Parameters:
Object
name: String
Return Value:
Nothing

Examples

Example 1:
player setVehicleVarName "aP"
Example 3:
//Assign a variable to an object and be able to refer to that

//object using the variable, in both single and multi player.

_Object="M1A1" CreateVehicle (GetPos Player); _VarName="MYTANK"; _Object SetVehicleVarName _VarName; _Object Call Compile Format ["%1=_This ; PublicVariable ""%1""",_VarName];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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