hasWeapon: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 1: Line 1:
[[Category:Scripting Commands|H]]
[[Category:Scripting Commands|HASWEAPON]]
[[Category:Scripting Commands OFP 1.97|H]]
[[Category:Scripting Commands OFP 1.97|HASWEAPON]]
[[Category:Scripting Commands OFP 1.46|H]]
[[Category:Scripting Commands OFP 1.46|HASWEAPON]]
[[Category:Scripting Commands ArmA|H]]
[[Category:Scripting Commands ArmA|HASWEAPON]]





Revision as of 14:09, 4 May 2006


unit hasWeapon weaponName


Operand types:

unit: Object

weaponName: String

Type of returned value:

Boolean

Description:

Check if unit has given weapon.


Example:

? (player hasWeapon "M16") : goto "ready"