Moves – Arma 2

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{|
{|
|'''Name'''||'''Usage'''||''' Description'''
|'''Name'''||'''Usage'''||''' Description'''
|-
| amovpercmevasraswrfldf||-||sprinting
|-
| amovpercmrunsraswrfldf||-||running
|-
| amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_getinhigh||-||Mount APC as driver
|-
| amovpercmstpslowwrfldnon_amovpsitmstpsraswrfldnon||-||Transition from standing to sitting
|-
|-
| amovpercmstpsraswrfldnon_amovpknlmstpslowwrfldnon||-||Transition from standing to kneeling - gun lowered
| amovpercmstpsraswrfldnon_amovpknlmstpslowwrfldnon||-||Transition from standing to kneeling - gun lowered
|-
|-
| amovpknlmstpslowwrfldnon_amovpercmstpsraswrfldnon||-||Transition from kneeling to standing - gun lowered
| amovpknlmstpslowwrfldnon_amovpercmstpsraswrfldnon||-||Transition from kneeling to standing - gun lowered
|-
| amovpercmstpslowwrfldnon_amovpsitmstpsraswrfldnon||-||Transition from standing to sitting
|-
|-
| amovpknlmstpsraswrfldnon_amovppnemstpsraswrfldnon||-||Transition from lying to kneeling
| amovpknlmstpsraswrfldnon_amovppnemstpsraswrfldnon||-||Transition from lying to kneeling

Revision as of 12:54, 2 June 2009

Syntax

unit switchMove move (Table code: "Usage:s")
unit playMove move (Table code: "Usage:p")
  • unit = Object: unit that perform this move
  • move = String: name of move to be performed


List of Moves for ArmA2

Aidl...

Name Usage Description
aidlpercmstpsraswrfldnon_idlesteady01n - Standing idle, weapon lowered at waist
aidlpercmstpsraswrfldnon_idlesteady02n -
aidlpercmstpsraswrfldnon_idlesteady03n -
aidlpercmstpsraswrfldnon_idlesteady04n -
aidlpknlmstpslowwrfldnon_idlesteady02 - Kneeling idle, weapon lowered
aidlpknlmstpslowwrfldnon_idlesteady03 -
aidlpknlmstpslowwrfldnon_idlesteady04 -
aidlppnemstpsraswrfldnon0s - Lying on the ground, sighting along weapon

Ainj...

Name Usage Description
ainjpfalmstpsnonwrfldnon_carried_down - Injured unit being returned to ground after being carried on shoulder
ainjpfalmstpsnonwrfldnon_carried_up - Injured unit being picked up and put on shoulder
ainjpfalmstpsnonwrfldnon_carried_still - Injured unit lying still while being carried on shoulder
ainjppnemstpsnonwrfldb_grab - Injured unit being grabbed as part of drag animation
ainjppnemstpsnonwrfldb_release - Injured unit placed back on ground after being dragged
ainjppnemstpsnonwrfldb_still - Injured unit lying still while being dragged
ainjppnemstpsnonwrfldnon - Roll around on back injured twitching and gasping
ainjppnemstpsnonwrfldnon_rolltoback - Roll onto back injured
ainjppnemstpsnonwrfldnon_rolltofront - Roll onto front injured

Amov...

Name Usage Description
amovpercmevasraswrfldf - sprinting
amovpercmrunsraswrfldf - running
amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_getinhigh - Mount APC as driver
amovpercmstpslowwrfldnon_amovpsitmstpsraswrfldnon - Transition from standing to sitting
amovpercmstpsraswrfldnon_amovpknlmstpslowwrfldnon - Transition from standing to kneeling - gun lowered
amovpknlmstpslowwrfldnon_amovpercmstpsraswrfldnon - Transition from kneeling to standing - gun lowered
amovpknlmstpsraswrfldnon_amovppnemstpsraswrfldnon - Transition from lying to kneeling
amovppnemstpsraswrfldnon_amovpknlmstpsraswrfldnon - Transition from kneeling to lying
amovpsitmstpsraswrfldnon_amovpercmstpslowwrfldnon - Transition from sitting to standing
amovpsitmstpsraswrfldnon_smoking - Sitting smoking
amovpsitmstpsraswrfldnon_weaponcheck1 - Sitting checking weapon