allUnits: Difference between revisions
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Dr Eyeball (talk | contribs) (live units only unfortunately, see also) |
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| Return a list of all units (all persons except agents). |= Description | | Return a list of all units (all persons except agents). Dead units and units waiting to respawn are excluded. |= Description | ||
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| [[allGroups]] |= SEEALSO | | [[units]], [[playableUnits]], [[switchableUnits]], [[allGroups]], [[vehicles]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 05:46, 27 September 2009
Description
- Description:
- Return a list of all units (all persons except agents). Dead units and units waiting to respawn are excluded.
- Groups:
- Uncategorised
Syntax
- Syntax:
- allUnits
- Return Value:
- Array
Examples
- Example 1:
{_x setDamage 0.5; _x groupChat "Braaains"} forEach allUnits;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note