CfgAISkill: Difference between revisions
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m (Improved value formatting.) |
m (Improved layout.) |
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=Introduction= | =Introduction= | ||
==aimingAccuracy== | ==aimingAccuracy== | ||
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'''Description:''' ? | '''Description:''' ? | ||
aimingSpeed[] = {0, 0.5, 1, 1}; | aimingSpeed[] = {0, 0.5, 1, 1}; | ||
==courage== | ==courage== | ||
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'''Description:''' ? | '''Description:''' ? | ||
commanding[] = {0, 0, 1, 1}; | commanding[] = {0, 0, 1, 1}; | ||
==endurance== | ==endurance== | ||
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'''Description:''' ? | '''Description:''' ? | ||
endurance[] = {0, 0, 1, 1}; | endurance[] = {0, 0, 1, 1}; | ||
==general== | ==general== | ||
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'''Description:''' ? | '''Description:''' ? | ||
general[] = {0, 0, 1, 1}; | general[] = {0, 0, 1, 1}; | ||
==reloadSpeed== | ==reloadSpeed== | ||
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'''Description:''' ? | '''Description:''' ? | ||
reloadSpeed[] = {0, 0, 1, 1}; | reloadSpeed[] = {0, 0, 1, 1}; | ||
==spotDistance== | ==spotDistance== |
Revision as of 16:38, 3 January 2011
Introduction
aimingAccuracy
Array
Description: ?
aimingAccuracy[] = {0, 0, 1, 1};
aimingShake
Array
Description: ?
aimingShake[] = {0, 0, 1, 1};
aimingSpeed
Array
Description: ?
aimingSpeed[] = {0, 0.5, 1, 1};
courage
Array
Description: ?
courage[] = {0, 0, 1, 1};
commanding
Array
Description: ?
commanding[] = {0, 0, 1, 1};
endurance
Array
Description: ?
endurance[] = {0, 0, 1, 1};
general
Array
Description: ?
general[] = {0, 0, 1, 1};
reloadSpeed
Array
Description: ?
reloadSpeed[] = {0, 0, 1, 1};
spotDistance
Array
Description: Defines the AI's probability of spotting targets within their visual range.
Values: {low_skill_value, low_skill_spotting_probability, high_skill_value, high_skill_spotting_probability}
Details: AI with a skill value at or lower than low_skill_value will have a low_skill_spotting_probability chance of spotting a target. AI with a skill value at or above high_skill_value will have a high_skill_spotting_probability chance of spotting a target.
spotDistance[] = {0, 0.2, 1, 0.4};
spotTime
Array
Description: ?
spotTime[] = {0, 0, 1, 0.7};