primaryWeaponMagazine: Difference between revisions
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(Created page with "{{Command|= Comments ____________________________________________________________________________ ________________ | arma3 |= Game name |0.70|= Game version __________________...") |
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| Returns class | | Returns either single element array, containing class name of currently loaded in the primary weapon magazine, or an empty array if unit has no primary weapon or primary weapon is not loaded. This command is used for infantry weapons only. |= | ||
Description | Description | ||
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| '''primaryWeaponMagazine''' | | '''primaryWeaponMagazine''' unit |= Syntax | ||
|p1= | |p1= unit: [[Object]] |= PARAMETER1 | ||
| [[Array]] |= RETURNVALUE | | [[Array]] |= RETURNVALUE | ||
|x1= <code> | |x1= <code>[[hint]] [[primaryWeaponMagazine]] [[player]]; //["30Rnd_65x39_caseless_mag"] | ||
</code>|= EXAMPLE1 | </code>|= EXAMPLE1 | ||
|x2= <code>_array <nowiki>=</nowiki> [[primaryWeaponMagazine]] [[player]]; | |||
[[if]] ([[count]] _array > 0) [[then]] { | |||
[[hint]] ("Primary weapon is loaded with " + (_array [[select]] 0) + "!"); | |||
} [[else]] { | |||
[[if]] ([[primaryWeapon]] [[player]] != "") [[then]] { | |||
[[hint]] "Primary weapon is not loaded!"; | |||
} [[else]] { | |||
[[hint]] "Player doesn't have a primary weapon!"; | |||
}; | |||
}; | |||
</code>|= EXAMPLE2 | |||
____________________________________________________________________________ | ____________________________________________________________________________ | ||
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| |= SEEALSO | | [[primaryWeapon]], [[primaryWeaponItems]], [[addPrimaryWeaponItem]], [[removePrimaryWeaponItem]], [[removeAllPrimaryWeaponItems]], [[handgunMagazine]], [[secondaryWeaponMagazine]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 18:07, 10 August 2013
Description
- Description:
- Returns either single element array, containing class name of currently loaded in the primary weapon magazine, or an empty array if unit has no primary weapon or primary weapon is not loaded. This command is used for infantry weapons only.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
hint primaryWeaponMagazine player; //["30Rnd_65x39_caseless_mag"]
- Example 2:
_array = primaryWeaponMagazine player; if (count _array > 0) then { hint ("Primary weapon is loaded with " + (_array select 0) + "!"); } else { if (primaryWeapon player != "") then { hint "Primary weapon is not loaded!"; } else { hint "Player doesn't have a primary weapon!"; }; };
Additional Information
- See also:
- primaryWeaponprimaryWeaponItemsaddPrimaryWeaponItemremovePrimaryWeaponItemremoveAllPrimaryWeaponItemshandgunMagazinesecondaryWeaponMagazine
Notes
-
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