allMissionObjects: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(performance note)
m (see also)
Line 25: Line 25:
____________________________________________________________________________________________
____________________________________________________________________________________________


|  [[allDead]], [[allGroups]], [[allUnits]], [[entities]], [[vehicles]] |= SEEALSO  
|  [[allDead]], [[allGroups]], [[allUnits]], [[entities]], [[vehicles]], [[allMines]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 09:02, 22 June 2014

Hover & click on the images for description

Description

Description:
Returns all mission objects with given type (or its subtype).
Groups:
Uncategorised

Syntax

Syntax:
allMissionObjects type
Parameters:
type: String
Return Value:
Array of Objects

Examples

Example 1:
_airObjects = allMissionObjects "Air";
Example 2:
{ deleteVehicle _x } forEach (allMissionObjects "");
Example 3:
_allMObjects = allMissionObjects "All";

Additional Information

See also:
allDeadallGroupsallUnitsentitiesvehiclesallMines

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on June 22, 2012
Rocket
Be VERY careful with the use of this command. It is very demanding as it must iterate through all mission created objects. Particular care should be taken exercising this often on dedicated servers.
Posted on Decembere 15, 2013
Killzone_Kid
For some reason in Arma 3 this command is up to 5 times faster on the dedicated server than on a connected client. In my experiments it took on average 5 ms for the command to complete on a client while under 1 ms on the server.

Bottom Section