detach: Difference between revisions

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(see also)
(locality added)
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|1.00|= Game version
|1.00|= Game version
|arg= global |= Arguments in MP
|eff= global |= Effects in MP
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| Detaches an object. |= Description
| Detaches previously attached with [[attachTo]] object. |= Description
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|x1= <pre>detach player</pre> |= EXAMPLE1
|x1= <code>obj1 [[attachTo]] [player];
[[detach]] obj1;</code> |= EXAMPLE1
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Revision as of 14:59, 15 March 2014

Hover & click on the images for description

Description

Description:
Detaches previously attached with attachTo object.
Multiplayer:
Only has to be executed on one client.
Groups:
Uncategorised

Syntax

Syntax:
detach object
Parameters:
object: Object -
Return Value:
Return value needed

Examples

Example 1:
obj1 attachTo [player]; detach obj1;

Additional Information

See also:
attachedToattachTo

Notes

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Only post proven facts here! Add Note

Notes

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