detach: Difference between revisions
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Killzone Kid (talk | contribs) (locality added) |
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|1.00|= Game version | |1.00|= Game version | ||
|arg= global |= Arguments in MP | |||
|eff= global |= Effects in MP | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Detaches | | Detaches previously attached with [[attachTo]] object. |= Description | ||
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|x1= < | |x1= <code>obj1 [[attachTo]] [player]; | ||
[[detach]] obj1;</code> |= EXAMPLE1 | |||
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Revision as of 14:59, 15 March 2014
Description
- Description:
- Detaches previously attached with attachTo object.
- Multiplayer:
- Only has to be executed on one client.
- Groups:
- Uncategorised
Syntax
- Syntax:
- detach object
- Parameters:
- object: Object -
- Return Value:
- Return value needed
Examples
Additional Information
- See also:
- attachedToattachTo
Notes
-
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