onMapSingleClick: Difference between revisions
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[[Category:Scripting Commands OFP 1.96|ONMAPSINGLECLICK]] | [[Category:Scripting Commands OFP 1.96|ONMAPSINGLECLICK]] | ||
[[Category:Scripting Commands ArmA|ONMAPSINGLECLICK]] | [[Category:Scripting Commands ArmA|ONMAPSINGLECLICK]] | ||
{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| ofpr |= Game name | |||
|1.85|= Game version | |||
____________________________________________________________________________________________ | |||
| Define action performed when user clicks in map. | |||
Define action performed when user clicks in map. | |||
Command receives: | Command receives: | ||
Line 29: | Line 18: | ||
* _shift, _alt [[Boolean]] key state | * _shift, _alt [[Boolean]] key state | ||
If click is processed, command should return [[true]]. | If click is processed, command should return [[true]]. |= | ||
____________________________________________________________________________________________ | |||
| '''onMapSingleClick''' command |= Syntax | |||
|p1= command: [[String]] |= Parameter 1 | |||
| [[Nothing]] |= Return value | |||
____________________________________________________________________________________________ | |||
| x1 = <code>onMapSingleClick {"SoldierWB" [[createUnit]] [_pos, [[group]] [[player]]]; [[true]]}</code> |= Example 1 | |||
| x2 = <code>onMapSingleClick {grp1 [[move]] _pos; [[leader]] grp1 [[sideChat]] "Moving"; variable1 <nowiki>=</nowiki> [[true]]; onMapSingleClick <nowiki>{}}</nowiki></code> | = Example 2 | |||
| |= See also | |||
}} | |||
<h3 style="display:none">Notes</h3> | |||
<dl class="command_description"> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> |
Revision as of 01:13, 4 August 2006
Description
- Description:
- Define action performed when user clicks in map. Command receives: If click is processed, command should return true.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
onMapSingleClick {"SoldierWB" createUnit [_pos, group player]; true}
- Example 2:
onMapSingleClick {grp1 move _pos; leader grp1 sideChat "Moving"; variable1 = true; onMapSingleClick {}}
Additional Information
- See also:
- See also needed
Notes
-
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