BIS fnc spawnEnemy: Difference between revisions
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Revision as of 15:00, 25 July 2014
Description
- Description:
/* Description: Spawns enemies around players Parameter(s): _this select 0: OBJECT - player _this select 1: OBJECT - refence object (enemies will be spawned on opposite direction) _this select 2: SIDE - side of enemies _this select 3 (Optional): ARRAY - list of enemy classes _this select 4 (Optional): NUMBER - delay between spawning _this select 5 (Optional): CODE - code executed on every soldier. Unit is passed as _this Returns: ARRAY - list of all spawned crows */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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