entities: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (format) |
Killzone Kid (talk | contribs) (seealso) |
||
Line 21: | Line 21: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[nearEntities]], [[allUnits]], [[vehicles]], [[agents]] |= SEEALSO | | [[nearEntities]], [[allUnits]], [[vehicles]], [[agents]], [[allMissionObjects]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 23:47, 25 October 2015
Description
- Description:
- Returns a list of all dead or alive entities with given type.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_allcars = entities "Car";
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on Mar 27, 2014 - 20:26
- ffur2007slx2_5
- In ArmA3 ver 1.14 type (string) can be any children class under configfile >> "CfgVehicles". e.g.
entities "All"; //or entities "CAManBase"; etc.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Arma 2: Operation Arrowhead version 1.60
- Arma 2: Operation Arrowhead: New Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Command Group: Uncategorised
- ArmA 2: New Scripting Commands List
- Arma 3: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3