weaponDirection: Difference between revisions
Jump to navigation
Jump to search
m (formate) |
m (formate) |
||
Line 42: | Line 42: | ||
The return array can be processed-converted into degrees as follows: | The return array can be processed-converted into degrees as follows: | ||
< | <code>_array = _this [[weaponDirection]] "weapon class" ; | ||
_dir_degrees = (_array [[select]] 0) [[atan2]] (_array [[select]] 1);</ | _dir_degrees = (_array [[select]] 0) [[atan2]] (_array [[select]] 1);</code> | ||
<dd class="notedate">Posted on November 11, 2007 - 01:41 | <dd class="notedate">Posted on November 11, 2007 - 01:41 |
Revision as of 09:00, 24 August 2014
Description
- Description:
- Returns the direction that the vehicle weapon is aiming in. For addons the weapon name must be an entry in CfgWeapons. Returns an array in format [x, y, z]
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicleName weaponDirection weaponName
- Parameters:
- vehicleName: Object
- weaponName: String
- Return Value:
- Array - format Vector3D
Examples
- Example 1:
_weaponVectorDir = player weaponDirection currentWeapon player;
Additional Information
- See also:
- eyeDirection
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 18, 2007 - 12:18
- HWM mainframe
-
Works great in multiplayer.
The numbers are representing offset as follows : [X axis,Y axis,Z axis]
The return array can be processed-converted into degrees as follows:
_array = _this weaponDirection "weapon class" ; _dir_degrees = (_array select 0) atan2 (_array select 1);
- Posted on November 11, 2007 - 01:41
- MessiahUA
- WeaponClass can only be the primary turret of the vehicle. For example it is not possible to get direction of commander's M2 on M1Abrams.
- Posted on November 13, 2007 - 15:54
- UNN
-
For an alternative to the weaponDirection command, see the following post on the offical forums. On how to obtain the direction of multiple turrets on vehicles.
Turret Animations - new forum
Bottom Section