setTerrainGrid: Difference between revisions
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
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<dl class="command_description"> | |||
<dd class="notedate">Posted on November 19, 2014 - 17:44 (UTC)</dd> | |||
<dt class="note">[[User:MrPineapple|MrPineapple]]</dt> | |||
<dd class="note"> | |||
'''TerrainGrid values for Arma 3 1.34:'''<br> | |||
Low = 50 (NoGrass)<br> | |||
Standard = 25<br> | |||
High = 12.5<br> | |||
Very High = 6.25<br> | |||
Ultra = 3.125 | |||
</dd> | |||
</dl> | |||
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Revision as of 18:44, 19 November 2014
Description
- Description:
- Operation Flashpoint, VBS1: Set desired terrain resolution (in meters).
For default landscapes, supported resolutions are:
- 50 - smoothest, less lag
- 25 - default in multiplayer
- 12.5 - default in singleplayer
- 6.25
- 3.125 - bumpiest, higher lag
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
setTerrainGrid 12.5
Additional Information
- See also:
- setViewDistanceviewDistance
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on August 4, 2006 - 12:02
- hardrock
- Notes from before the conversion: This is like opening up your video preferences and changing "terrain detail", i.e.: setTerrainGrid 50 = lowest detail setTerrainGrid 3.125 = highest detail It is similar to the command setViewDistance.
- Posted on August 18, 2007 - 9:46
- WGL.Q
- Effects on grass:
- 50: disables/removes grass altogether.
- 25: grass is visible.
- Lower values make grass drawn a bit further at distance. However the effect is decreasing rapidly: Grass radius of 25 is 100%. 12.5 is now like 100% + 20%, 6.25 is like 100% + 20% + 5% and 3.125 is 100% + 20% + 5% + 1%. Note these are estimates!
- Posted on December 15, 2019 - 5:50
- User:Rommel
- ArmA2 Supported Reso: In ArmA2 you are not stuck to 50, 25, 12 etc. 45 is a lower setting then 25!
- Posted on March 13, 2013 - 17:05
- GalZohar
- ArmA 3 Multiplayer default: Some testing indicates that the default value for Arma 3 multiplayer is 10 - just like before. 10 is between "Normal" and "High". An user's terrain detail setting is ignored in multiplayer just like in ArmA 2.
Bottom Section
- Posted on November 19, 2014 - 17:44 (UTC)
- MrPineapple
-
TerrainGrid values for Arma 3 1.34:
Low = 50 (NoGrass)
Standard = 25
High = 12.5
Very High = 6.25
Ultra = 3.125
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters