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(server exec) |
Killzone Kid (talk | contribs) (see also) |
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| [[publicVariableClient]], [[setOwner]], [[setGroupOwner]], [[groupOwner]], [[flagOwner]] |= SEEALSO | | [[publicVariableClient]], [[setOwner]], [[setGroupOwner]], [[groupOwner]], [[flagOwner]], [[onPlayerConnected]] |= SEEALSO | ||
| |= MPBEHAVIOUR | | |= MPBEHAVIOUR |
Revision as of 23:46, 9 July 2015
Description
- Description:
- On server machine, returns the ID of the client where the object is local. Otherwise returns 0.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_clientID = owner _someobject;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note