joinAs: Difference between revisions

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(example)
m (template:command argument fix)
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| unit '''joinAs''' [group, id] |= Syntax
| unit '''joinAs''' [group, id] |= Syntax


|p1= unit: [[Object]] |= PARAMETER1
|p1= unit: [[Object]] |PARAMETER1=  


|p2= [group, id]: [[Array]] |= PARAMETER2
|p2= [group, id]: [[Array]] |PARAMETER2=  


|p3= group: [[Group]] |= PARAMETER3
|p3= group: [[Group]] |PARAMETER3=  


|p4= id: [[Number]] |= PARAMETER4
|p4= id: [[Number]] |PARAMETER4=  


| [[Nothing]] |= RETURNVALUE
| [[Nothing]] |RETURNVALUE=  




|x1= <code>[[player]] [[joinAs]] [_group, 4];</code>|= EXAMPLE1
|x1= <code>[[player]] [[joinAs]] [_group, 4];</code>|EXAMPLE1=  


|x2= To get the position id: <code>getUnitPositionId = {
|x2= To get the position id: <code>getUnitPositionId = {
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[[player]] [[joinAs]] <nowiki>[</nowiki>[[createGroup]] [[west]], 5];
[[player]] [[joinAs]] <nowiki>[</nowiki>[[createGroup]] [[west]], 5];
_id = [[player]] [[call]] getUnitPositionId;
_id = [[player]] [[call]] getUnitPositionId;
[[hint]] [[str]] _id; //5</code>|= EXAMPLE2
[[hint]] [[str]] _id; //5</code>|EXAMPLE2=
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____________________________________________________________________________________________


| [[join]], [[joinAsSilent]], [[joinSilent]], [[group]] |= SEEALSO
| [[join]], [[joinAsSilent]], [[joinSilent]], [[group]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
____________________________________________________________________________________________
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}}
}}

Revision as of 10:34, 7 April 2019

Hover & click on the images for description

Description

Description:
Joins the unit to the given group, if position id is available, this one is used.
Groups:
Uncategorised

Syntax

Syntax:
unit joinAs [group, id]
Parameters:
unit: Object
[group, id]: Array
group: Group
id: Number
Return Value:
Nothing

Examples

Example 1:
player joinAs [_group, 4];
Example 2:
To get the position id: getUnitPositionId = { private ["_vvn", "_str"]; _vvn = vehicleVarName _this; _this setVehicleVarName ""; _str = str _this; _this setVehicleVarName _vvn; parseNumber (_str select [(_str find ":") + 1]) }; player joinAs [createGroup west, 5]; _id = player call getUnitPositionId; hint str _id; //5

Additional Information

See also:
joinjoinAsSilentjoinSilentgroup

Notes

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Only post proven facts here! Add Note

Notes

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