BIS fnc vectorDirAndUpRelative: Difference between revisions
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|p1= object1: [[Object]] |= | |p1= object1: [[Object]] |= | ||
|p2= object2: [[Object]] |= | |p2= object2: [[Object]] |= | ||
|p3= visual (Optional): [[Boolean]] - if [[true]] - result is in render scope, [[false]] - simulation scope. Default: true|= | |p3= visual (Optional): [[Boolean]] - if [[true]] - result is in render scope, [[false]] - simulation scope. Default: [[true]]|= | ||
| [[Array]] in format <nowiki>[</nowiki>[[vectorDir]], [[vectorUp]]] |= Return value | | [[Array]] in format <nowiki>[</nowiki>[[vectorDir]], [[vectorUp]]] |= Return value |
Revision as of 21:45, 30 August 2016
Description
- Description:
- Returns vectorDirAndUp of object 1 relative to object 2
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
- Parameters:
- object1: Object
- object2: Object
- visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
- Return Value:
- Array in format [vectorDir, vectorUp]
Examples
- Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;
Additional Information
- See also:
- vectorDirvectorUpsetVectorDirAndUp
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
[[Category:Introduced with arma3dev version 1.65]][[ Category: arma3dev: New Functions | BIS FNC VECTORDIRANDUPRELATIVE]][[ Category: arma3dev: Functions | BIS FNC VECTORDIRANDUPRELATIVE]]