BIS fnc initVehicleCrew: Difference between revisions
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Revision as of 19:59, 20 May 2017
Description
- Description:
/* Author: Karel Moricky Description: Moves units into vehicle seats. When units don't exist, it will create them in a group of vehicle's side Parameter(s): 0: OBJECT - vehicle 1: ARRAY in format 0: OBJECT or STRING - unit or unit type (will be created) 1: STRING - role, can be "driver", "turret" or cargo" 2: NUMBER or ARRAY - cargo index or turret path 2 (Optional): BOOL - True to delete existing crew (default: false) 3 (Optional): BOOL - When desired seats are occuppied, move crew in the vehicle to any other available seat (default: false) 4 (Optional): BOOL - True to create units as agents (default: false) Returns: ATTAY of OBJECTS - units */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
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