setUnitAbility: Difference between revisions

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(description, example)
m (Change setSkill_array reference to setSkill)
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| Sets skill of given unit. Unlike with [[setSkill]] it is possible to use values > 1 with this command, and even though [[skill]] will correctly return set value, the actual unit ability will be capped to max available. |= Description
| Sets skill of given unit. Unlike [[setSkill]], [[setUnitAbility]] can set values > 1. Even though the [[skill]] command will correctly return set value, the actual unit ability will be capped to max available. |= Description
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| unit '''setUnitAbility''' skill |= Syntax
| unit [[setUnitAbility]] value |= Syntax


|p1= unit: [[Object]] |= Parameter 1
|p1= unit: [[Object]] |= Parameter 1


|p2= skill: [[Number]] |= Parameter 2
|p2= value: [[Number]] |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value
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| [[skill]], [[setSkill]], [[setSkill array]], [[CfgAISkill]], [[ArmA: AI Combat Modes|AI Combat Modes]] |= See also
| [[skill]], [[setSkill]], [[CfgAISkill]], [[ArmA: AI Combat Modes|AI Combat Modes]] |= See also


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Revision as of 17:46, 25 March 2018

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Sets skill of given unit. Unlike setSkill, setUnitAbility can set values > 1. Even though the skill command will correctly return set value, the actual unit ability will be capped to max available.
Groups:
Uncategorised

Syntax

Syntax:
unit setUnitAbility value
Parameters:
unit: Object
value: Number
Return Value:
Nothing

Examples

Example 1:
_unit setUnitAbility 1;
Example 2:
bob setUnitAbility -log 0; hint str skill bob; //1.#INF

Additional Information

See also:
skillsetSkillCfgAISkillAI Combat Modes

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on October 8, 2014 - 09:20 (UTC)
Dwarden
AFAIK not used in Arma 3 anymore (or equals to setSkill)