BIS fnc dirtEffect: Difference between revisions
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{{Function|Comments= | |||
____________________________________________________________________________________________ | |||
| arma3 |Game name= | |||
| | |1.00|Game version= | ||
| | |eff= local |MP effect= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | Screen dirt (texture) postprocess. | ||
Displays dust PP according to damage obtained from near explosion; takes array from "Explosion" event handler. |Description= | |||
____________________________________________________________________________________________ | |||
| [unit, damage] call [[BIS_fnc_dirtEffect]] |Syntax= | |||
|p1= unit: [[Object]] - who gets the damage. '''Useless parameter''' |Parameter 1= | |||
|p2= damage: [[Number]] - damage given to unit by explosion |Parameter 2= | |||
| [[Nothing]] |Return value= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| < | |x1= <code><nowiki>[</nowiki>[[nil]], 0.5] [[call]] [[BIS_fnc_dirtEffect]];</code> |Example 1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[BIS_fnc_bloodEffect]], [[BIS_fnc_flamesEffect]] |See also= | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Functions|{{uc:dirtEffect}}]] | |||
[[Category:Function Group: Feedback|{{uc:dirtEffect}}]] | [[Category:Function Group: Feedback|{{uc:dirtEffect}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:dirtEffect}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:dirtEffect}}]] |
Revision as of 09:41, 6 June 2018
Description
- Description:
- Screen dirt (texture) postprocess. Displays dust PP according to damage obtained from near explosion; takes array from "Explosion" event handler.
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [unit, damage] call BIS_fnc_dirtEffect
- Parameters:
- unit: Object - who gets the damage. Useless parameter
- damage: Number - damage given to unit by explosion
- Return Value:
- Nothing
Examples
- Example 1:
[nil, 0.5] call BIS_fnc_dirtEffect;
Additional Information
- See also:
- BIS_fnc_bloodEffectBIS_fnc_flamesEffect
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note