setGroupIconsVisible: Difference between revisions
Jump to navigation
Jump to search
Killzone Kid (talk | contribs) (Defaults) |
Killzone Kid (talk | contribs) mNo edit summary |
||
Line 16: | Line 16: | ||
|p2= showOnMap: [[Boolean]] - [[true]] to show on map. Default - [[false]] |= PARAMETER2 | |p2= showOnMap: [[Boolean]] - [[true]] to show on map. Default - [[false]] |= PARAMETER2 | ||
|p3= showOnHUD: [[Boolean]] - [[true]] to show on HUD | |p3= showOnHUD: [[Boolean]] - [[true]] to show on HUD. Default - [[false]] |= PARAMETER3 | ||
| [[Nothing]] |= RETURNVALUE | | [[Nothing]] |= RETURNVALUE |
Revision as of 10:01, 16 December 2018
Description
- Description:
- Sets if group icons are visible.
- Groups:
- Uncategorised
Syntax
- Syntax:
- setGroupIconsVisible [showOnMap, showOnHUD]
- Parameters:
- [showOnMap, showOnHUD]: Array
- showOnMap: Boolean - true to show on map. Default - false
- showOnHUD: Boolean - true to show on HUD. Default - false
- Return Value:
- Nothing
Examples
- Example 1:
setGroupIconsVisible [true, true]; // Show markers on map and on player HUD setGroupIconsVisible [true, false]; // Show only 2D setGroupIconsVisible [false, false]; // Don't show
Additional Information
- See also:
- addGroupIconclearGroupIconsgetGroupIcongetGroupIconParamsgroupIconSelectablegroupIconsVisibleonGroupIconClickremoveGroupIconsetGroupIconsetGroupIconParamssetGroupIconsSelectable
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note