activatedAddons: Difference between revisions
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m (Bot: Reverted to revision 83041 by Ffur2007slx2 5 on 2014-08-21T15:03:28Z) |
m (template:command argument fix) |
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| '''activatedAddons''' |= Syntax | | '''activatedAddons''' |= Syntax | ||
| [[Array]] |= | | [[Array]] |RETURNVALUE= | ||
|x1= <code>_addons = '''activatedAddons''';</code>|= | |x1= <code>_addons = '''activatedAddons''';</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[activateAddons]] |= | | [[activateAddons]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} |
Revision as of 10:28, 7 April 2019
Description
- Description:
- Returns a list of all activated addons.
- Groups:
- Uncategorised
Syntax
- Syntax:
- activatedAddons
- Return Value:
- Array
Examples
- Example 1:
_addons = activatedAddons;
Additional Information
- See also:
- activateAddons
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on March 28, 2014 - 20:21
- Tankbuster
-
This command can return a large array, often too large to be diag_log'd or hinted. At the time of writing, my game returned an array with 389 elements. The code below will ignore all the BI addons (they start with a3_) and writes the rest (ie, all your custom addons) to the RPT.
{if (! (["a3_", _x] call BIS_fnc_inString)) then {diag_log _x;} } forEach activatedAddons;