BIS fnc sceneRotate: Difference between revisions
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</pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |= | </pre><small>''(Placeholder description extracted from the function header by [[BIS_fnc_exportFunctionsToWiki]])''</small> |DESCRIPTION= | ||
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| <!-- [] call [[BIS_fnc_sceneRotate]]; --> |= | | <!-- [] call [[BIS_fnc_sceneRotate]]; --> |SYNTAX= | ||
|p1= |= | |p1= |PARAMETER1= | ||
| |= | | |RETURNVALUE= | ||
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| |= | | |SEEALSO= | ||
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Revision as of 14:33, 7 April 2019
Description
- Description:
/********************************************************************* Version: 1.0 Name: sceneRotate DESCRIPTION: Compute new object coordinates from given center and angle from MOTION BUILDER PARAMETERS: center: [x,y,z]; angle: number; init pos [x, y, z] RETURNED VALUE: coordinates **********************************************************************/
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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