BIS fnc vectorDirAndUpRelative: Difference between revisions
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m (template:command argument fix) |
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|p3= visual (Optional): [[Boolean]] - if [[true]] - result is in render scope, [[false]] - simulation scope. Default: [[true]]|= | |p3= visual (Optional): [[Boolean]] - if [[true]] - result is in render scope, [[false]] - simulation scope. Default: [[true]]|= | ||
| [[Array]] in format <nowiki>[</nowiki>[[vectorDir]], [[vectorUp]]] |= | | [[Array]] in format <nowiki>[</nowiki>[[vectorDir]], [[vectorUp]]] |RETURNVALUE= | ||
|x1=<code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>|EXAMPLE1= | |x1=<code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>|EXAMPLE1= |
Revision as of 14:34, 7 April 2019
Description
- Description:
- Returns vectorDirAndUp of object 1 relative to object 2
- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- [object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
- Parameters:
- object1: Object
- object2: Object
- visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
- Return Value:
- Array in format [vectorDir, vectorUp]
Examples
- Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;
Additional Information
Notes
-
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