addMagazineCargo: Difference between revisions
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|1.00|= Game version | |1.00|= Game version | ||
|arg= global |= | |arg= global |Multiplayer Arguments= | ||
|eff= local |= | |eff= local |Multiplayer Effects= | ||
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Revision as of 11:59, 5 August 2019
Description
- Description:
- Add magazines to the cargo space of vehicles, which can be taken out by infantry units. Once the magazine cargo space is filled up, any further addMagazineCargo commands are ignored.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicleName addMagazineCargo [magazineName, count]
- Parameters:
- vehicleName: Object - vehicle to add the magazines to
- [magazineName, count]: Array
- magazineName: String - magazine name. See the topic Category:Weapons for reference about possible values.
- count: Number - number of magazines to add
- Return Value:
- Nothing
Examples
- Example 1:
_truck addMagazineCargo ["M16", 5];
Additional Information
- See also:
- addMagazineCargoGlobaladdMagazineaddMagazineGlobaladdMagazinesaddMagazinePooladdMagazineTurretclearMagazineCargoaddWeaponCargoclearWeaponCargogetMagazineCargoaddItemCargoaddItemCargoGlobaladdMagazineAmmoCargo
Notes
-
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Notes
- Posted on October 24, 2009 - 11:02, (CEST)
- Sbsmac
- Only works on clients.
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Weapons
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters