allowDammage: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
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|1.00|Game version= | |1.00|Game version= | ||
|arg= local |MPARGUMENTS= | |||
|eff= global |MPEFFECTS= | |||
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| Allow or prevent an object being damaged (or injured, or killed). Alias of [[allowDamage]]. | | Allow or prevent an object being damaged (or injured, or killed). Alias of [[allowDamage]].<br> | ||
<br> | The command does not prevent object from taking scripted damage such as [[setDamage]] or [[setHit]].<br> | ||
The command does not prevent object from taking scripted damage such as [[setDamage]] or [[setHit]]. | {{Important | Command has to be executed where object is [[local]] and as long as object does not change locality the effect of this command will be global. | ||
<br> | |||
{{Important|Command has to be executed where object is [[local]] and as long as object does not change locality the effect of this command will be global. | |||
If object changes locality, the command needs to be executed again on the new [[owner]]'s machine to maintain the effect.}} |DESCRIPTION= | If object changes locality, the command needs to be executed again on the new [[owner]]'s machine to maintain the effect.}} |DESCRIPTION= | ||
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| object | | object [[allowDammage]] allow |SYNTAX= | ||
|p1= object: [[Object]] | |p1= object: [[Object]] |PARAMETER1= | ||
|p2= allow: [[Boolean]] |PARAMETER2= | |||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
|x1= <code>[[player]] [[allowDammage]] [[false]];</code> |EXAMPLE1= | |x1= <code>[[player]] [[allowDammage]] [[false]];</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[setDammage]][[getDammage]][[allowDamage]] [[damage]] [[setDamage]] |SEEALSO= | | [[setDammage]], [[getDammage]] [[allowDamage]] [[damage]] [[setDamage]] |SEEALSO= | ||
}} | }} | ||
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | ||
Revision as of 14:14, 15 December 2019
Description
- Description:
- Allow or prevent an object being damaged (or injured, or killed). Alias of allowDamage.
The command does not prevent object from taking scripted damage such as setDamage or setHit.
- Groups:
- Uncategorised
Syntax
- Syntax:
- object allowDammage allow
- Parameters:
- object: Object
- allow: Boolean
- Return Value:
- Nothing
Examples
- Example 1:
player allowDammage false;
Additional Information
- See also:
- setDammagegetDammage allowDamage damage setDamage
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note