BIS fnc EXP camp playerChecklist: Difference between revisions
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{{Function | {{Function | ||
| arma3 | |game1= arma3 | ||
|1.62 | |version1= 1.62 | ||
<! | <!--|exec= server|=--> | ||
<! | <!--|arg= local--> | ||
| | <!--|eff= local--> | ||
|descr= Display a checklist of players that don't meet the given condition, thus preventing mission progress. | |||
|mp= Should only be excuted on the server. | |||
|s1= [conditionProceed, conditionPlayer, code] call [[BIS_fnc_EXP_camp_playerChecklist]] | |||
| | |p1= conditionProceed: [[Code]] - (Optional, default {true}) General condition that must be met to proceed. Will not list player names. | ||
| | |p2= conditionPlayer: [[Code]] - (Optional, default {true}) Condition that must be met by each player. Use '''_player''' to reference the player unit. | ||
| | |p3= code: [[Code]] - (Optional, default {}) Code to be executed when all players meet the defined condition. | ||
| | |r1= [[Boolean]] - [[True]] if successful, [[false]] if not | ||
|exec= call | | |x1= <code>[{[[count]] [[allPlayers]] == 4}] [[call]] [[BIS_fnc_EXP_camp_playerChecklist]];</code> | ||
|exec= call | |||
|seealso= | |||
}} | }} | ||
[[Category:Function Group: Campaign|{{uc:EXP_camp_playerChecklist}}]] | [[Category:Function Group: Campaign|{{uc:EXP_camp_playerChecklist}}]] | ||
[[Category:Functions|{{uc:EXP_camp_playerChecklist}}]] | [[Category:Functions|{{uc:EXP_camp_playerChecklist}}]] | ||
[[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_playerChecklist}}]] | [[Category:{{Name|arma3}}: Functions|{{uc:EXP_camp_playerChecklist}}]] |
Revision as of 22:54, 13 January 2020
Description
- Description:
- Display a checklist of players that don't meet the given condition, thus preventing mission progress.
- Execution:
- call
- Multiplayer:
- Should only be excuted on the server.
- Groups:
- Uncategorised
Syntax
- Syntax:
- [conditionProceed, conditionPlayer, code] call BIS_fnc_EXP_camp_playerChecklist
- Parameters:
- conditionProceed: Code - (Optional, default {true}) General condition that must be met to proceed. Will not list player names.
- conditionPlayer: Code - (Optional, default {true}) Condition that must be met by each player. Use _player to reference the player unit.
- code: Code - (Optional, default {}) Code to be executed when all players meet the defined condition.
- Return Value:
- Boolean - True if successful, false if not
Examples
- Example 1:
[{count allPlayers == 4}] call BIS_fnc_EXP_camp_playerChecklist;
Additional Information
- See also:
- See also needed
Notes
-
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