Environment - Colors: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "Arma 2: Operation Arrowhead" to "[[{{arma2oa}}]]")
m (Text replacement - "ArmA( |_)2" to "Arma 2")
Line 1: Line 1:
[[Category:ArmA 2: Editor Modules]]
[[Category:Arma 2: Editor Modules]]
[[Category:Take On Helicopters: Editor Modules]]
[[Category:Take On Helicopters: Editor Modules]]



Revision as of 12:08, 2 May 2020


Arma 2: Operation Arrowhead

arma2oa 1.51.gif

Module changes colors and brightness with ppEffectCreate depending on overcast and time of day. Colors will be desaturated during the night.

Initialization

Startup

F7 > Environment - Colors

Optional parameters

Set variables to module with desired values
  • intensity = <number>; - Intensity, range is probably from 0 to 1. Works backwards, 1 is lowest intensity.
Example: this setvariable ["intensity",0.5];
Default value: 0.8

Take On Helicopters

TKOH 1.00.gif

Initializes default world specific post-process effects.

Module executes BIS_fnc_ambientPostprocess with default params.