vehicle: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "Category:Scripting Commands ArmA2" to "Category:Scripting Commands Arma 2") |
Lou Montana (talk | contribs) m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|") |
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[[Category:Scripting Commands OFP 1.96|VEHICLE]] | [[Category:Scripting Commands OFP 1.96|VEHICLE]] | ||
[[Category:Scripting Commands OFP 1.46|VEHICLE]] | [[Category:Scripting Commands OFP 1.46|VEHICLE]] | ||
[[Category:Scripting Commands | [[Category:Scripting Commands Armed Assault|VEHICLE]] | ||
[[Category:Scripting Commands Arma 2|VEHICLE]] | [[Category:Scripting Commands Arma 2|VEHICLE]] | ||
[[Category:Scripting Commands Arma 3|VEHICLE]] | [[Category:Scripting Commands Arma 3|VEHICLE]] |
Revision as of 19:59, 3 June 2020
Description
- Description:
- Vehicle in which given unit is mounted. If none, unit is returned. Alternatively, use objectParent
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
- SQS
? vehicle player != player : hint "Player is in a vehicle"
- Example 2:
- SQF
if (vehicle player != player) then {hint "Player is in a vehicle"};
Additional Information
- See also:
- objectParent
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands Armed Assault
- Scripting Commands Arma 2
- Scripting Commands Arma 3