Game logic - Skill – Ylands
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 9: | Line 9: | ||
*Skill icon that will represent the skill in skill list and hotbar | *Skill icon that will represent the skill in skill list and hotbar | ||
===Overrides mode=== | ===Overrides mode=== | ||
* | *Enable this if you want the skill execution to completely override player motion input and state (e.g., walking, flying) | ||
*If you enable this option, it might be a good idea to add an animation, since no default animation will show | |||
*'''Note:''' This option muset be enabled if you want the "Movement" element to work! | |||
===Duration=== | ===Duration=== | ||
* | * |
Revision as of 12:48, 5 June 2020
Description
- Allows creators to make their own custom skills and actions
- You can assign a skill to any player role or assign it to player via visual scripting
- If there are skill present in your game, you can see a skill list in your inventory screen and you can change hotbar to skill hotbar by pressing ~
Properties
Description
- A short description of your skill
Icon
- Skill icon that will represent the skill in skill list and hotbar
Overrides mode
- Enable this if you want the skill execution to completely override player motion input and state (e.g., walking, flying)
- If you enable this option, it might be a good idea to add an animation, since no default animation will show
- Note: This option muset be enabled if you want the "Movement" element to work!