lockCameraTo: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| vehicle | | vehicle [[lockCameraTo]] [target, turretPath] |SYNTAX= | ||
|p1= vehicle: [[Object]] - UAV |PARAMETER1= | |p1= vehicle: [[Object]] - UAV |PARAMETER1= | ||
|p2= [ | |p2= target: [[Object]] or [[PositionASL]] - use [[objNull]] for unlocking |PARAMETER2= | ||
|p3 | |p3= turretPath: [[Array]] - path to the turret with required camera |PARAMETER3= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= | ||
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|x1= <code>uav [[lockCameraTo]] [vehicle, [0,0]];</code> |EXAMPLE1= | |x1= <code>uav [[lockCameraTo]] [vehicle, [0,0]];</code> |EXAMPLE1= | ||
|x2= <code>uav [[lockCameraTo]] [<nowiki/>[[objNull]], [0,0]]; {{cc|unlocks the turret}}</code> |EXAMPLE2= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |SEEALSO= | | |SEEALSO= | ||
}} | }} | ||
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<dl class="command_description"> | <dl class="command_description"> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on April 10, 2015 - 06:54 (UTC)</dd> | |||
<dt class="note">[[User:Commy2|Commy2]]</dt> | |||
<dd class="note"> | |||
The vehicle has to have a stabilized optic for this command to work with ASL position. | |||
</dd> | |||
<!-- Note Section END --> | <!-- Note Section END --> | ||
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[[Category: | [[Category:Command Group: Camera Control]] | ||
[[Category:Command Group: Remote Control]] | |||
[[Category:Command Group: | |||
Revision as of 12:13, 6 August 2020
Description
- Description:
- Lock/Unlock stabilized camera (in vanilla used currently only for UAVs) to target.
- Groups:
- Uncategorised
Syntax
- Syntax:
- vehicle lockCameraTo [target, turretPath]
- Parameters:
- vehicle: Object - UAV
- target: Object or PositionASL - use objNull for unlocking
- turretPath: Array - path to the turret with required camera
- Return Value:
- Nothing
Examples
- Example 1:
uav lockCameraTo [vehicle, [0,0]];
- Example 2:
uav lockCameraTo [objNull, [0,0]]; // unlocks the turret
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on April 10, 2015 - 06:54 (UTC)
- Commy2
- The vehicle has to have a stabilized optic for this command to work with ASL position.