BIS fnc wpCheckpoint: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game version" to "|Game version=") |
mNo edit summary |
||
Line 15: | Line 15: | ||
| [[Custom_Waypoints#Function|arguments]]: [posLimit] |SYNTAX= | | [[Custom_Waypoints#Function|arguments]]: [posLimit] |SYNTAX= | ||
|p1= posLimit: [[Code]] - time in seconds unit is required to stay withing waypoint completion radius (default: -1) |= | |p1= posLimit: [[Code]] - time in seconds unit is required to stay withing waypoint completion radius (default: -1) |Parameter1= | ||
| [[Nothing]] |RETURNVALUE= | | [[Nothing]] |RETURNVALUE= |
Revision as of 16:07, 24 September 2020
Description
- Description:
- CHECKPOINT custom waypoint. Player has to reach waypoint position with certain precisoon (as opposed to normal Move waypoint, which became completed in around 500m).
- Execution:
- spawn
- Groups:
- Uncategorised
Syntax
- Syntax:
- arguments: [posLimit]
- Parameters:
- posLimit: Code - time in seconds unit is required to stay withing waypoint completion radius (default: -1)
- Return Value:
- Nothing
Examples
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note