enableVehicleSensor: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 14: Line 14:
| vehicle '''enableVehicleSensor''' [componentName, state] |SYNTAX=
| vehicle '''enableVehicleSensor''' [componentName, state] |SYNTAX=


|p1 = vehicle: [[Object]]
|p1 = vehicle: [[Object]] |PARAMETER1=


|p2 = componentName : [[String]] - The component's name (can either be it is "real name" or it is className)
|p2 = componentName : [[String]] - The component's name (can either be it is "real name" or it is className) |PARAMETER2=


|p3 = state: [[Boolean]] - component state [on/off]
|p3 = state: [[Boolean]] - component state [on/off] |PARAMETER3=


| [[Nothing]] |RETURNVALUE= |RETURNVALUE=
| [[Nothing]] |RETURNVALUE= |RETURNVALUE=

Revision as of 19:04, 24 September 2020

Hover & click on the images for description

Description

Description:
Enable/disable given sensor
Groups:
Sensors

Syntax

Syntax:
vehicle enableVehicleSensor [componentName, state]
Parameters:
vehicle: Object
componentName : String - The component's name (can either be it is "real name" or it is className)
state: Boolean - component state [on/off]
Return Value:
Nothing

Examples

Example 1:
vehicle player enableVehicleSensor ["PassiveRadarSensorComponent",false]; // disables passive radar

Additional Information

See also:
listVehicleSensorsisVehicleSensorEnabled

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section