BIS fnc moduleSaveGame: Difference between revisions

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[[Category:Function Group: Events|{{uc:moduleSaveGame}}]]
[[Category:Functions|{{uc:moduleSaveGame}}]]
[[Category:Functions|{{uc:moduleSaveGame}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:moduleSaveGame}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:moduleSaveGame}}]]

Revision as of 15:00, 5 October 2020

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Description

Description:
Saves the game. Saving has to be enabled.
Execution:
call
Groups:
Modules

Syntax

Syntax:
[nil,nil,activated] call BIS_fnc_moduleSaveGame
Parameters:
nil: Nothing - Not used
nil: Nothing - Not used
activated: Boolean - (Optional, default true) When true game will be saved
Return Value:
Boolean - Always true

Examples

Example 1:
call BIS_fnc_moduleSaveGame;

Additional Information

See also:
saveGameBIS_fnc_saveGame

Notes

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Notes

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