BIS fnc initVirtualUnit: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "|= Game name" to "|Game name=") |
m (Text replacement - "|Game version=" to "|Game version= |gr1 = Object Manipulation |GROUP1=") |
||
Line 5: | Line 5: | ||
|1.00|Game version= | |1.00|Game version= | ||
|gr1 = Object Manipulation |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 09:07, 10 October 2020
Description
- Description:
- Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.
- Execution:
- call
- Groups:
- Object Manipulation
Syntax
- Syntax:
- [object] call BIS_fnc_initVirtualUnit
- Parameters:
- object: Object - Object to be turned into virtual unit
- Return Value:
- Boolean
Examples
- Example 1:
someObject call BIS_fnc_initVirtualUnit;
Additional Information
- See also:
- BIS_fnc_isUnitVirtual
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note