setEngineRPMRTD: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{Feature[ _]AFM" to "{{Feature|AFM") |
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* engine index -1: all engines | * engine index -1: all engines | ||
{{Feature AFM}}|DESCRIPTION= | {{Feature|AFM}}|DESCRIPTION= | ||
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Revision as of 06:16, 27 December 2020
Description
- Description:
- Instantly set a helicopter's engine RPMs to the given value.
- engine index 0: engine #1
- engine index 1: engine #2
- engine index 2: engine #3
- engine index -1: all engines
- Groups:
- RTD
Syntax
- Syntax:
- helicopterRTD setEngineRPMRTD [value, engineIndex]
- Parameters:
- helicopterRTD: ObjectRTD - helicopter
- value: Number - desired RPMs
- engineIndex: Number - engine index
- Return Value:
- Nothing
Examples
- Example 1:
(vehicle player) setEngineRPMRTD [6500, -1];
Additional Information
- See also:
- setWantedRPMRTD
Notes
-
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