camCommit: Difference between revisions
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|x1= < | |x1= <code>; create a camera object<br/> | ||
_cam = "camera" camCreate [5600,4800,10] | _cam = "camera" [[camCreate]] [5600,4800,10]<br/> | ||
_cam camSetTarget player | _cam [[camSetTarget]] [[player]]<br/> | ||
_cam cameraEffect ["internal", "BACK"] | _cam [[cameraEffect]] ["internal", "BACK"]<br/> | ||
_cam camCommit 0 | _cam [[camCommit]] 0<br/> | ||
<br/> | |||
; smoothly move the camera to its new position in 6 seconds | ; smoothly move the camera to its new position in 6 seconds<br/> | ||
_cam camSetPos [5680,4720,20] | _cam [[camSetPos]] [5680,4720,20]<br/> | ||
_cam camCommit 6 | _cam [[camCommit]] 6<br/> | ||
@camCommitted _cam | @[[camCommitted]] _cam<br/> | ||
<br/> | |||
; proceed</ | ; proceed<br/></code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 15:07, 3 August 2006
Description
- Description:
- Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately.
- Groups:
- Uncategorised
Syntax
- Syntax:
- camera camCommit time
- Parameters:
- camera: Object - object of type "camera"
- time: Number - time in seconds during which the changes shall be done
- Return Value:
- Nothing
Examples
- Example 1:
; create a camera object
_cam = "camera" camCreate [5600,4800,10]
_cam camSetTarget player
_cam cameraEffect ["internal", "BACK"]
_cam camCommit 0
- smoothly move the camera to its new position in 6 seconds
_cam camCommit 6
@camCommitted _cam
proceed
- smoothly move the camera to its new position in 6 seconds
Additional Information
- See also:
- camCommitted
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note