preloadTitleRsc: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Take[ _]On[ _]Helicopters(\|.*)?\]\]" to "{{GameCategory|tkoh|Scripting Commands}}") |
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{{GameCategory|tkoh|Scripting Commands}} |
Revision as of 19:33, 10 January 2021
Description
- Description:
- Resource title - Preload data. The resource can be defined in the Description.ext file.
- Groups:
- GUI Control
Syntax
- Syntax:
- preloadTitleRsc [name, type]
- Parameters:
- [name, type]: Array
- name: String defined in Description.ext for the mission
- type: String "PLAIN" e.g.
- Return Value:
- Boolean
Alternative Syntax
- Syntax:
- preloadTitleRsc [name, type, speed, showInMap]
- Parameters:
- [name, type, speed, showInMap]: Array
- name: String defined in Description.ext for the mission
- type: String "PLAIN" e.g.
- speed (optional): Number - IGNORED
- showInMap: Boolean
- Return Value:
- Boolean
Examples
- Example 1:
_ok=preloadTitleRsc ["BIS", "PLAIN"]
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note