BIS fnc vectorDirAndUpRelative: Difference between revisions
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{{DISPLAYTITLE:BIS_fnc_vectorDirAndUpRelative}} | {{DISPLAYTITLE:BIS_fnc_vectorDirAndUpRelative}} | ||
{{Function|Comments= | {{Function|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|eff= |MPEFFECTS= | |eff= |MPEFFECTS= | ||
| Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2|Return1= | | Returns [[setVectorDirAndUp|vectorDirAndUp]] of object 1 relative to object 2|Return1= | ||
| [object1, object2, visual] call '''BIS_fnc_vectorDirAndUpRelative''' |Syntax1= | | [object1, object2, visual] call '''BIS_fnc_vectorDirAndUpRelative''' |Syntax1= | ||
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|x1=<code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>|EXAMPLE1= | |x1=<code>_vectorDirAndUp = [tank, car] [[call]] [[BIS_fnc_vectorDirAndUpRelative]];</code>|EXAMPLE1= | ||
| [[BIS_fnc_attachToRelative]], [[BIS_fnc_weaponDirectionRelative]], [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |SEEALSO= | | [[BIS_fnc_attachToRelative]], [[BIS_fnc_weaponDirectionRelative]], [[vectorDir]], [[vectorUp]], [[setVectorDirAndUp]] |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 00:05, 17 January 2021
Description
- Description:
- Returns vectorDirAndUp of object 1 relative to object 2
- Execution:
- call
- Groups:
- Vectors
Syntax
- Syntax:
- [object1, object2, visual] call BIS_fnc_vectorDirAndUpRelative
- Parameters:
- object1: Object
- object2: Object
- visual (Optional): Boolean - if true - result is in render scope, false - simulation scope. Default: true
- Return Value:
- Array in format [vectorDir, vectorUp]
Examples
- Example 1:
_vectorDirAndUp = [tank, car] call BIS_fnc_vectorDirAndUpRelative;
Additional Information
Notes
-
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