get3DENIconsVisible: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
|arma3|Game name= | |arma3|Game name= | ||
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|gr1= Eden Editor |GROUP1= | |gr1= Eden Editor |GROUP1= | ||
| Get visibility state of [[Eden Editor]] icons. |DESCRIPTION= | | Get visibility state of [[Eden Editor]] icons. |DESCRIPTION= | ||
| '''get3DENIconsVisible''' |SYNTAX= | | '''get3DENIconsVisible''' |SYNTAX= | ||
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|x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code>|EXAMPLE1= | |x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code>|EXAMPLE1= | ||
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|SEEALSO= | |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 01:16, 17 January 2021
Description
- Description:
- Get visibility state of Eden Editor icons.
- Groups:
- Eden Editor
Syntax
- Syntax:
- get3DENIconsVisible
- Return Value:
- Array in format [showMap, showScene]
Examples
- Example 1:
if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes