enableCaustics: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
Lou Montana (talk | contribs) m (Text replacement - "_{10,} " to "") |
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{{Command|Comments= | {{Command|Comments= | ||
| arma3 |Game name= | | arma3 |Game name= | ||
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|gr1 = System |GROUP1= | |gr1 = System |GROUP1= | ||
| Enable/disable caustics drawing. |DESCRIPTION= | | Enable/disable caustics drawing. |DESCRIPTION= | ||
| '''enableCaustics''' bool |SYNTAX= | | '''enableCaustics''' bool |SYNTAX= | ||
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|x1= <code>[[enableCaustics]] [[true]]</code>|EXAMPLE1= | |x1= <code>[[enableCaustics]] [[true]]</code>|EXAMPLE1= | ||
| |SEEALSO= | | |SEEALSO= | ||
| |MPBEHAVIOUR= | | |MPBEHAVIOUR= | ||
}} | }} | ||
Revision as of 01:18, 17 January 2021
Description
- Description:
- Enable/disable caustics drawing.
- Groups:
- System
Syntax
Examples
- Example 1:
enableCaustics true
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on October 23, 2017 - 16:22 (UTC)
- Demellion
- Setting this to false will disable a light refraction on "liquid" objects like sea water. This has no effect on solid (static) objects.