getRelDir: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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{{Command|Comments= | {{Command|Comments= | ||
|arma3|Game name= | |arma3|Game name= | ||
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|gr1= Object Manipulation |GROUP1= | |gr1= Object Manipulation |GROUP1= | ||
| Returns direction, which is relative to object's current direction, from given object to another object or position in the range from 0 to 360, the equivalent of [[BIS_fnc_relativeDirTo]]. Taking the current [[direction]] of the object into account. |DESCRIPTION= | | Returns direction, which is relative to object's current direction, from given object to another object or position in the range from 0 to 360, the equivalent of [[BIS_fnc_relativeDirTo]]. Taking the current [[direction]] of the object into account. |DESCRIPTION= | ||
| object '''getRelDir''' position |SYNTAX= | | object '''getRelDir''' position |SYNTAX= | ||
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|p2= position: [[Object]], [[Position2D]] or [[Position3D]] |PARAMETER2= | |p2= position: [[Object]], [[Position2D]] or [[Position3D]] |PARAMETER2= | ||
| [[Number]] |RETURNVALUE= | | [[Number]] |RETURNVALUE= | ||
|x1 = <code>_reldir = [[player]] '''getRelDir''' tank;</code> |EXAMPLE1= | |x1 = <code>_reldir = [[player]] '''getRelDir''' tank;</code> |EXAMPLE1= | ||
| [[getDir]], [[direction]], [[getDirVisual]] |SEEALSO= | | [[getDir]], [[direction]], [[getDirVisual]] |SEEALSO= | ||
Revision as of 01:42, 17 January 2021
Description
- Description:
- Returns direction, which is relative to object's current direction, from given object to another object or position in the range from 0 to 360, the equivalent of BIS_fnc_relativeDirTo. Taking the current direction of the object into account.
- Groups:
- Object Manipulation
Syntax
- Syntax:
- object getRelDir position
- Parameters:
- object: Object
- position: Object, Position2D or Position3D
- Return Value:
- Number
Examples
- Example 1:
_reldir = player getRelDir tank;
Additional Information
- See also:
- getDirdirectiongetDirVisual
Notes
-
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Notes
Bottom Section
- Posted on August 7, 2018 - 21:50 (UTC)
- Tankbuster
- To clarify, this returns a relative direction, so objects directly in front are said to be at zero degrees. So, taking example 1 above, if the tank is in front of the player, this function will return 0. If the tank is to the right of the player, it will return 90.