magazinesAllTurrets: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma3 |Game name=
| arma3 |Game name=
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|gr1= Turrets |GROUP1=
|gr1= Turrets |GROUP1=
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| Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts.  |DESCRIPTION=
| Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts.  |DESCRIPTION=
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| '''magazinesAllTurrets''' vehicle|SYNTAX=
| '''magazinesAllTurrets''' vehicle|SYNTAX=
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* creator: [[Number]] - [[owner]] / [[clientOwner]] of the PC that created the object
* creator: [[Number]] - [[owner]] / [[clientOwner]] of the PC that created the object
|RETURNVALUE=
|RETURNVALUE=
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|x1= <code>_mags = [[magazinesAllTurrets]] [[vehicle]] [[player]];</code> |EXAMPLE1=
|x1= <code>_mags = [[magazinesAllTurrets]] [[vehicle]] [[player]];</code> |EXAMPLE1=
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| [[magazinesTurret]], [[allTurrets]], [[addMagazineTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[loadMagazine]], [[magazines]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]], [[getPylonMagazines]], [[ammoOnPylon]] |SEEALSO=
| [[magazinesTurret]], [[allTurrets]], [[addMagazineTurret]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[weaponsTurret]], [[loadMagazine]], [[magazines]], [[magazinesDetail]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[addWeaponTurret]], [[removeWeaponTurret]], [[turretLocal]], [[getPylonMagazines]], [[ammoOnPylon]] |SEEALSO=

Revision as of 01:53, 17 January 2021

Hover & click on the images for description

Description

Description:
Returns all magazines (including empty) from all vehicle turrets (including driver turret [-1]) and their ammo counts.
Groups:
Turrets

Syntax

Syntax:
magazinesAllTurrets vehicle
Parameters:
vehicle: Object - vehicle with turrets
Return Value:
Array - in the following format: [[className, turretPath, ammoCount, id, creator],...] where:
  • className: String - magazine class name
  • turretPath: Array - turret path
  • ammoCount: Number - how many rounds left in the magazine
  • id: Number - id of the magazine object. The number starts at 10,000,000. This gives it about 7,600,000 possible ids before the number starts losing precision and cannot be used in scripts.
  • creator: Number - owner / clientOwner of the PC that created the object

Examples

Example 1:
_mags = magazinesAllTurrets vehicle player;

Additional Information

See also:
magazinesTurretallTurretsaddMagazineTurretremoveMagazinesTurretremoveMagazineTurretweaponsTurretloadMagazinemagazinesmagazinesDetailmagazinesAmmomagazinesAmmoFulladdWeaponTurretremoveWeaponTurretturretLocalgetPylonMagazinesammoOnPylon

Notes

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Only post proven facts here! Add Note

Notes

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