precision: Difference between revisions

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{{Command|Comments=
{{Command|Comments=
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| arma1 |Game name=
| arma1 |Game name=
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|gr1= Object Manipulation |GROUP1=
|gr1= Object Manipulation |GROUP1=
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| Return the precision of the given entity, how is the entity able to be precise when moving to given target. |DESCRIPTION=
| Return the precision of the given entity, how is the entity able to be precise when moving to given target. |DESCRIPTION=
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| '''precision''' entity |SYNTAX=
| '''precision''' entity |SYNTAX=
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|x1= <code>[[if]] ([[position]] _this [[distance]] _dangerPos <= [[precision]] _this) [[then]] {...};
|x1= <code>[[if]] ([[position]] _this [[distance]] _dangerPos <= [[precision]] _this) [[then]] {...};
//used in formationCDanger.fsm</code>|EXAMPLE1=  
//used in formationCDanger.fsm</code>|EXAMPLE1=  
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|  |SEEALSO=
|  |SEEALSO=

Revision as of 02:15, 17 January 2021

Hover & click on the images for description

Description

Description:
Return the precision of the given entity, how is the entity able to be precise when moving to given target.
Groups:
Object Manipulation

Syntax

Syntax:
precision entity
Parameters:
entity: Object
Return Value:
Number

Examples

Example 1:
if (position _this distance _dangerPos <= precision _this) then {...}; //used in formationCDanger.fsm

Additional Information

See also:
See also needed

Notes

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Notes

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