vectorDir: Difference between revisions
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{{Command|Comments= | {{Command|Comments= | ||
| arma1 |Game name= | | arma1 |Game name= | ||
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|gr2= Math - Vectors |GROUP2= | |gr2= Math - Vectors |GROUP2= | ||
| Returns object's normalized direction vector in world space (<tt>[x,y,z]</tt>). | | Returns object's normalized direction vector in world space (<tt>[x,y,z]</tt>). | ||
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* A unit facing South would return <tt>[0,-1,0]</tt> | * A unit facing South would return <tt>[0,-1,0]</tt> | ||
* A unit facing West would return <tt>[-1,0,0]</tt> |DESCRIPTION= | * A unit facing West would return <tt>[-1,0,0]</tt> |DESCRIPTION= | ||
|[[vectorDir]] object |SYNTAX= | |[[vectorDir]] object |SYNTAX= | ||
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| [[Array]] - format [[Vector3D]] |RETURNVALUE= | | [[Array]] - format [[Vector3D]] |RETURNVALUE= | ||
|x1= <code>_dirVector = [[vectorDir]] _unit;</code> |EXAMPLE1= | |x1= <code>_dirVector = [[vectorDir]] _unit;</code> |EXAMPLE1= | ||
| [[vectorModelToWorld]], [[vectorDirVisual]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorDiff]], [[vectorAdd]], [[vectorMultiply]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorMagnitudeSqr]], [[vectorDistanceSqr]], [[vectorCos]], [[vectorMagnitude]], [[vectorDotProduct]], [[vectorNormalized]], [[vectorFromTo]], [[BIS_fnc_transformVectorDirAndUp]]|SEEALSO= | | [[vectorModelToWorld]], [[vectorDirVisual]], [[vectorUp]], [[setVectorDir]], [[setVectorUp]], [[setVectorDirAndUp]], [[vectorDiff]], [[vectorAdd]], [[vectorMultiply]], [[vectorCrossProduct]], [[vectorDistance]], [[vectorMagnitudeSqr]], [[vectorDistanceSqr]], [[vectorCos]], [[vectorMagnitude]], [[vectorDotProduct]], [[vectorNormalized]], [[vectorFromTo]], [[BIS_fnc_transformVectorDirAndUp]]|SEEALSO= |
Revision as of 05:18, 17 January 2021
Description
- Description:
- Returns object's normalized direction vector in world space ([x,y,z]).
- A unit facing North would return [0,1,0]
- A unit facing East would return [1,0,0]
- A unit facing South would return [0,-1,0]
- A unit facing West would return [-1,0,0]
- Groups:
- Math - Vectors
Syntax
Examples
- Example 1:
_dirVector = vectorDir _unit;
Additional Information
- See also:
- vectorModelToWorldvectorDirVisualvectorUpsetVectorDirsetVectorUpsetVectorDirAndUpvectorDiffvectorAddvectorMultiplyvectorCrossProductvectorDistancevectorMagnitudeSqrvectorDistanceSqrvectorCosvectorMagnitudevectorDotProductvectorNormalizedvectorFromToBIS_fnc_transformVectorDirAndUp
Notes
-
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Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Command Group: Math - Vectors
- Operation Flashpoint: Elite: Scripting Commands
- Arma 2: Scripting Commands
- Arma 3: Scripting Commands
- Take On Helicopters: Scripting Commands