BIS fnc areFriendly: Difference between revisions
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1 = Sides | |gr1 = Sides | ||
| Function that takes two [[Side|Sides]] and compares them, returning whether they are friendly or not. | | Function that takes two [[Side|Sides]] and compares them, returning whether they are friendly or not. | ||
| [side1, side2] call [[BIS_fnc_areFriendly]] | | [side1, side2] call [[BIS_fnc_areFriendly]] | ||
|p1= side1: [[Side]] - First side, will be compared to second side. | |p1= side1: [[Side]] - First side, will be compared to second side. | ||
|p2= side2: [[Side]] - Second side, will be compared to first side. | |p2= side2: [[Side]] - Second side, will be compared to first side. | ||
| [[Boolean]] - True if sides are friendly to each other, false if not. | | [[Boolean]] - True if sides are friendly to each other, false if not. | ||
|x1= <code>_areFriendly = [<nowiki/>[[west]], [[east]]] [[call]] [[BIS_fnc_areFriendly]];</code> | |x1= <code>_areFriendly = [<nowiki/>[[west]], [[east]]] [[call]] [[BIS_fnc_areFriendly]];</code> | ||
| [[getFriend]], [[BIS_fnc_sideIsFriendly]], [[BIS_fnc_sideIsEnemy]] | | [[getFriend]], [[BIS_fnc_sideIsFriendly]], [[BIS_fnc_sideIsEnemy]] | ||
}} | }} | ||
Revision as of 22:39, 17 January 2021
Description
- Description:
- Function that takes two Sides and compares them, returning whether they are friendly or not.
- Execution:
- call
- Groups:
- Sides
Syntax
- Syntax:
- [side1, side2] call BIS_fnc_areFriendly
- Parameters:
- side1: Side - First side, will be compared to second side.
- side2: Side - Second side, will be compared to first side.
- Return Value:
- Boolean - True if sides are friendly to each other, false if not.
Examples
- Example 1:
_areFriendly = [west, east] call BIS_fnc_areFriendly;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on September 29, 2014 - 19:31 (UTC)
- Tryteyker-
- The friendly limit determined in the script is 0.6. Anything under 0.6 is considered hostile, whilst >=0.6 is considered friendly.