BIS fnc exportCfgWeapons: Difference between revisions
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{{Function | {{Function | ||
| arma3 | | arma3 | ||
|1.00 | |1.00 | ||
|gr1= Diagnostic | |gr1= Diagnostic | ||
| Export list of weapons for Community Wiki [[:Category:Arma 3: Assets|Arma 3 Assets Category]]. | | Export list of weapons for Community Wiki [[:Category:Arma 3: Assets|Arma 3 Assets Category]]. | ||
| [mode, patches, types] spawn [[BIS_fnc_exportCfgWeapons]] | | [mode, patches, types] spawn [[BIS_fnc_exportCfgWeapons]] | ||
|p1= mode: [[String]] - can be one of: | |p1= mode: [[String]] - can be one of: | ||
Line 17: | Line 17: | ||
* "Weapon" - specific item type, based on [[BIS_fnc_itemType]] | * "Weapon" - specific item type, based on [[BIS_fnc_itemType]] | ||
* internal use only: "screenshots" - create items one by one and take their screenshot. Works only on "Render" terrain. | * internal use only: "screenshots" - create items one by one and take their screenshot. Works only on "Render" terrain. | ||
* internal use only: "screenshotsTest" - create items one by one without taking screen (to verify everything is ok) | * internal use only: "screenshotsTest" - create items one by one without taking screen (to verify everything is ok) | ||
|p2= patches: [[Array]] of [[String]]s - (Optional, default {{Inline code|[]}}) list of [[CfgPatches]] classes. Only weapons belonging to these addons will be used | |p2= patches: [[Array]] of [[String]]s - (Optional, default {{Inline code|[]}}) list of [[CfgPatches]] classes. Only weapons belonging to these addons will be used | ||
|p3= types: [[Array]] of [[String|Strings]] - (Optional, default {{Inline code|[]}}) | |p3= types: [[Array]] of [[String|Strings]] - (Optional, default {{Inline code|[]}}) | ||
| [[Boolean]] - [[true]] when done | | [[Boolean]] - [[true]] when done | ||
|x1= <code> ["Weapon"] [[spawn]] [[BIS_fnc_exportCfgWeapons]]; {{cc|exports [[Arma 3 CfgWeapons Weapons]]}} | |x1= <code> ["Weapon"] [[spawn]] [[BIS_fnc_exportCfgWeapons]]; {{cc|exports [[Arma 3 CfgWeapons Weapons]]}} | ||
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["screenshots"] [[spawn]] [[BIS_fnc_exportCfgWeapons]]; {{cc|exports screenshots}} | ["screenshots"] [[spawn]] [[BIS_fnc_exportCfgWeapons]]; {{cc|exports screenshots}} | ||
["screenshotsTest"] [[spawn]] [[BIS_fnc_exportCfgWeapons]]; {{cc|screenshots test mode, does nothing}} | ["screenshotsTest"] [[spawn]] [[BIS_fnc_exportCfgWeapons]]; {{cc|screenshots test mode, does nothing}} | ||
</code> | </code> | ||
| [[:Category:Function Group: Diagnostic|Diagnostic Function Group]] | | [[:Category:Function Group: Diagnostic|Diagnostic Function Group]] | ||
|exec= spawn |Exec= | |exec= spawn |Exec= |
Revision as of 23:04, 17 January 2021
Description
- Description:
- Export list of weapons for Community Wiki Arma 3 Assets Category.
- Execution:
- spawn
- Groups:
- Diagnostic
Syntax
- Syntax:
- [mode, patches, types] spawn BIS_fnc_exportCfgWeapons
- Parameters:
- mode: String - can be one of:
- "Equipment"
- "Item"
- "VehicleWeapon"
- "Weapon" - specific item type, based on BIS_fnc_itemType
- internal use only: "screenshots" - create items one by one and take their screenshot. Works only on "Render" terrain.
- internal use only: "screenshotsTest" - create items one by one without taking screen (to verify everything is ok)
- patches: Array of Strings - (Optional, default
[]
) list of CfgPatches classes. Only weapons belonging to these addons will be used - types: Array of Strings - (Optional, default
[]
) - Return Value:
- Boolean - true when done
Examples
- Example 1:
["Weapon"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Weapons ["VehicleWeapon"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Vehicle Weapons ["Item"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Items ["Equipment"] spawn BIS_fnc_exportCfgWeapons; // exports Arma 3 CfgWeapons Equipment ["screenshots"] spawn BIS_fnc_exportCfgWeapons; // exports screenshots ["screenshotsTest"] spawn BIS_fnc_exportCfgWeapons; // screenshots test mode, does nothing
Additional Information
- See also:
- Diagnostic Function Group
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note