savingEnabled: Difference between revisions
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m (Text replacement - "<h3 style='display:none'>Notes</h3> <dl class='command_description'> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> <h3 style='display:none'>Bottom Section</h3>" to "") |
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...) |
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Line 1: | Line 1: | ||
{{Command | {{Command | ||
| arma2 | | arma2 | ||
|1.00 | |1.00 | ||
|gr1= Mission Information | |gr1= Mission Information | ||
| Check if saving the game is enabled. | | Check if saving the game is enabled. | ||
{{Feature|arma3|If saving is disabled by [[Eden Editor]] mission attribute, this command will still return [[true]].}} | {{Feature|arma3|If saving is disabled by [[Eden Editor]] mission attribute, this command will still return [[true]].}} | ||
| '''savingEnabled''' | | '''savingEnabled''' | ||
|p1 | |p1= | ||
|p2 | |p2= | ||
|p3 | |p3= | ||
| [[Boolean]] | | [[Boolean]] | ||
|x1= <code>[[if]] ([[savingEnabled]]) [[then]] { | |x1= <code>[[if]] ([[savingEnabled]]) [[then]] { | ||
[[hint]] "Saving is enabled!"; | [[hint]] "Saving is enabled!"; | ||
};</code> | };</code> | ||
| [[enableSaving]], [[loadGame]], [[saveGame]] | | [[enableSaving]], [[loadGame]], [[saveGame]] | ||
| | | | ||
}} | }} | ||
Revision as of 11:04, 18 January 2021
Description
- Description:
- Check if saving the game is enabled.
- Groups:
- Mission Information
Syntax
- Syntax:
- savingEnabled
- Return Value:
- Boolean
Examples
- Example 1:
if (savingEnabled) then { hint "Saving is enabled!"; };
Additional Information
- See also:
- enableSavingloadGamesaveGame
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note