BIS fnc EXP camp manager: Difference between revisions
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Revision as of 14:51, 18 January 2021
Description
- Description:
/* Author: Nelson Duarte Description: Handles match start synchronization between server and clients The following states are valid: - Waiting : State is set when joining the mission - Intro : State is set when mission intro starts - Loadout : State is set when mission loadout selection starts - Started : State is set when mission gameplay starts Parameters: _introVideos: The videos directory to play, empty array leads to skipping intro videos completely _introVideosSubtitles: The subtitles files to execute for intro videos _minWaitDelay: The time to wait after waiting has been completed _minLoadoutDelay: The time to wait after loadout has been completed _maxWaitDelay: The maximum time to wait for all players during the waiting, if reached, mission is forced onto next state _maxLoadoutDelay: The maximum time to wait for all players during the loadout, mission is forced onto next state _bWantsLoadoutSelection: Whether or not to go into loadout selection, if false this is skipped _bNoCinematics: Whether to force no cinematics, these need to be handled manually then Returns: Nothing */
Template:placeholder- Execution:
- call
- Groups:
- CampaignManager
Syntax
- Syntax:
- [] call BIS_fnc_EXP_camp_manager
- Parameters:
- parameter: Datatype - (Optional, default defValue) description
- Return Value:
- Datatype - description
Examples
- Example 1:
Additional Information
- See also:
- See also needed
Notes
-
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