BIS fnc 3Dcredits: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects? in MP|Multiplayer Effects( \("local" or "gl...) |
m (Text replacement - " <h3 style='display:none'>Bottom Section</h3>" to "") |
||
Line 40: | Line 40: | ||
[[Category:Functions|{{uc:3Dcredits}}]] | [[Category:Functions|{{uc:3Dcredits}}]] |
Revision as of 15:29, 18 January 2021
Description
- Description:
- Displays structured text in 3D world.
GUI layer for indicator is 2733. - Execution:
- spawn
- Groups:
- GUI
Syntax
- Syntax:
- [text, position, minDis, fadeDis] spawn BIS_fnc_3Dcredits
- Parameters:
- text: String with optional Structured Text formatting
- position: Array in format Position
- minDis (Optional): Number - distance in which text is displayed (default is 20)
- fadeDis (Optional): Number - distance in which text starts fading again (default is 1.5)
- Return Value:
- Nothing
Examples
- Example 1:
["<t size='2'>Hello World</t>", getPos helloWorld, 15, 0] spawn BIS_fnc_3Dcredits;
- Example 2:
["<img size='2' image='img\myImage.paa'/><br />Some text on the second line", getPos someObject] spawn BIS_fnc_3Dcredits;
Additional Information
- See also:
- Functions Library
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note