enablePersonTurret: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "<h3 style="display:none">Bottom Section</h3> " to "")
m (Text replacement - " {3,}\|" to " |")
Line 20: Line 20:
   
   
|x1= <code>heli [[enablePersonTurret]] [<nowiki/>[1],[[true]]];</code>
|x1= <code>heli [[enablePersonTurret]] [<nowiki/>[1],[[true]]];</code>


| [[assignedVehicleRole]], [[allTurrets]], [[moveInTurret]], [[turretUnit]], [[assignAsTurret]], [[getCargoIndex]], [[moveInCargo]], [[assignAsCargoIndex]], [[emptyPositions]]
| [[assignedVehicleRole]], [[allTurrets]], [[moveInTurret]], [[turretUnit]], [[assignAsTurret]], [[getCargoIndex]], [[moveInCargo]], [[assignAsCargoIndex]], [[emptyPositions]]

Revision as of 17:18, 18 January 2021

Hover & click on the images for description

Description

Description:
Enables or disables firing from a vehicle cargo position. To get the turret path use assignedVehicleRole or getCargoIndex command.
Groups:
Turrets

Syntax

Syntax:
vehicle enablePersonTurret [turretPath, enable]
Parameters:
vehicle: Object
[turretPath, enable]: Array
turretPath: Array
enable: Boolean
Return Value:
Nothing

Examples

Example 1:
heli enablePersonTurret [[1],true];

Additional Information

See also:
assignedVehicleRoleallTurretsmoveInTurretturretUnitassignAsTurretgetCargoIndexmoveInCargoassignAsCargoIndexemptyPositions

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note